Bob Frysztak's Twilight Zone Repair Log

TZ header

I purchased my second pinball machine in January of 2003.  Next to obtaining a Star Trek: The Next Generation pinball machine, a Twilight Zone was second highest on my list.  I am a big fan of most SciFi and "The Twilight Zone" is a classic.  In addition to the intrigue of the original TV show (and subsequent movies), the game itself is considered by many pinball fans to be the greatest game ever - certainly the highlight of Pat Lawler's career.  I finally found one in very decent shape.  The playfield and mechanicals were in much better shape than my ST:TNG.  The backbox had a small scratch and the bottom graphics are slightly faded, as with most games of this age.  Overall, though, it was in decent shape and had all of it's pieces in working order - including the gumball machine and clock.  Several items did need attention, however, and the list of my efforts is as follows:

Replaced and tightened most of the playfield posts, many of which were quite loose, possibly from shipping.  Several holes were stripped from being over-tightened, and I patched these holes (wood glue and toothpicks) before replacing the posts.

Upper playfield "streetlamp" was removed, cleaned, holes repaired and remounted.  It was very dirty and very loose.

Repaired / rebuilt the auto-loader diverter near the front.  It would stick closed after loading a ball and the the auto-loader could not get the ball to the playfield since it kept hitting it.  As a consequence, it could never reload the gumball machine after a multiball.  Works fine now.

Replaced the defective switch cluster in the coin door.  Escape / Cancel button was bad.  Wiring harness also resecured - kept falling into the hi-volt playfield switches.

Installed the DMD-HVP board from Action Pinball , since the DMD had to be replaced before I bought it.  A signal to me that there might be a problem down the road which I wanted to avoid.  I got 2 and added one to the ST:TNG as well.  Works fine.

Replaced the "Balls per Play" and "Rules" cards with ones of my own design (click here to see them ).

Replaced the incorrectly sized F112 secondary solenoid fuse which kept blowing (all flippers and plungers stopped working, and I had all 6 balls piled up at the bottom).  It is supposed to be a 7A SB, but the previous owner had only a 3A fuse in it.  I know, I know; I should have checked them all first, but I didn't have the manual yet.  Done that now, and all are again correct.  Hasn't had a problem since then with fuses.

Replaced the bent slot-machine yellow stand-up target with the new and improved one from Steve Young's Pinball Resource (part #A-18530-6E;  the E stands for enhanced).  This is an essential fix that every TZ owner should do if they haven't already.  Every well hit shot off of the left flipper sent the ball airborne, off the glass (ouch!) and usually right into the left outlane (drain).  To see a picture of this enhanced target, click here .  

Added the plastic gumballs like everone else.  It does look better with them in there.

Got a piano for over the "Player Piano" trough.  I got the one that actually LOOKS like a player piano from Pinball Pro .  I modified it slightly by painting the roller a classic brass color, highlighted the little "spokes" that supposedly stick our from it, and added a little color to the artwork on the sides of the piano.  

Purchased a new red clock housing (from Action Pinball )  to replace the badly discolored one.  The original was damaged by heat, and had that yellow-brown appearance.  The boards inside had previously been replaced by the new and improved ones from Pinball Lizard with the LEDs instead of bulbs (which get very hot).  I got the cool red one with a clear lens, so you could still see the clock face.  Unfortunately, the sticker for the clock face was also badly discolored.  I tried removing it (no problem), but when I tried to remove all of the glue from the plastic support, it got very scratched.  I downloaded the image of the clock face from Balls of Steel .  Unfortunately, that scan is not complete (it was obviously scanned from an old sticker).  So I painstakingly "rebuilt" the image using Corel PhotoPaint, using the original TIF image from Balls of Steel.  I printed it on both premium glossy photopaper, and made a decal (obtained from the Imagination Gallery ).  I mounted the decal over the old lens, and put the glossy photo behind it.  The color is incredible and crystal clear again.  

Kevin Strasser has some great backboard decals, including one for TZ.  Click here to see them.

Installed the "missing" door flashers (cut from production due to costs) from PinGizmos .  Looks good, but they really don't add much to the game.  If you need to save some money, I would put this mod at the end of my list and use the money for more visible mods and/or repairs.

I built my own "Robby the Robot" from the Masudaya toy obtained online.  
To see this magnificent creation, just click on Robby: robot homepage  
This exclusive, hand-crafted custom TZ modification is now available on a LIMITED BASIS - due to the extreme difficulty obtaining them off of eBay - and they are available for purchase PROVIDED I have any of the little toys to build them with.  The cost is $135.00, which includes shipping anywhere in the USA.

I already have a larger Robby (10" model) which I may light identical to this one and use as a header.  I am still working on my ST:TNG header, though, and that one I would like to finish first (see ST:TNG repair log ).

That's it for now.  I am thinking about installing the extra posts and rings in the "Town Square" area that were removed during production.  I have t-nuts and posts, but I'm not sure I want to do it yet.  Also trying to find a third magnet would be cool, since I already have the 9.4H Game ROM installed.  IF I could find a bracket and magnet, and IF I had the nerve to drill out my table.  I have also toyed with the idea of getting the upgraded speaker system from Pinball Pro , but I'm not sure if my wife would approve of the extra noise.  If I did it for TZ, I would HAVE to do it for my ST:TNG as well.  And last, I may go ahead and get replacement graphics for the damaged backbox and faded cabinet art from RNR Pinball .  They look pretty good, and the cabinet itself is not screened art anyway.  But they aren't cheap, so that may have to wait a little longer.

TZ animation

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last modified 2-12-2003